kharnov, if I remember correctly you had some update, didn't you? Can you post it here, together with the files? We also need a license from Osiris.
Dragoon
Re: Dragoon
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Re: Dragoon
Apparently the files have arrived at kharnov, but the license hasn't so far.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Re: Dragoon
Or well, some of the files haven't. Going to reassign now.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Re: Dragoon
for reference, 2015's talk (UTC+2 timezone):
nov. 23 02:46:06 <kharnov> OSIRIS SENT THE DRAGOON
nov. 23 02:52:52 <kharnov> he was super apologetic
nov. 23 02:52:54 <kharnov> however, one thing
nov. 23 02:52:58 <kharnov> he didn't send specular maps
nov. 23 02:52:59 <kharnov> ???????
nov. 23 02:53:06 <kharnov> just two normals and two diffuse
nov. 23 02:53:32 <Ishq[USC]> ask?
Ishq[USC]> No, just ask him for those. If possible, we'll try to handle it ourself
nov. 23 02:53:32 <kharnov> is it possible for us to generate a specular ourselves?
nov. 23 02:53:39 <kharnov> i'm pretty sure he never gave us mara spec either
nov. 23 02:53:49 <
nov. 23 02:53:56 <kharnov> okay
nov. 23 02:54:02 <kharnov> how is that done though, generating it ourselves
nov. 23 02:54:09 <kharnov> i wasn't sure if it was possible
nov. 23 02:54:20 <Ishq[USC]> I'm not sure.
Ishq[USC]> We'd have to ask on our artists.
nov. 23 02:54:26 <
nov. 23 03:19:12 <kharnov> i forwarded all files to gavlig and i expect to hear back tomorrow
nov. 23 03:19:19 <kharnov> i nearly shit myself when i finally saw the files
So both kharnov and gavlig had the files, but there was no specular texture, and worst than that, no license.
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