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Re: SMG

Posted: Mon Aug 04, 2014 2:21 pm UTC
by enneract

https://www.unvanquished.net/~enneract/ ... neract.pk3

As far as I can tell, it's the latest version.


Re: SMG

Posted: Mon Aug 04, 2014 6:49 pm UTC
by gavlig

@enneract: now it says that gun model has negative number of joints... Maybe it's something wrong with generic a29 build?


Re: SMG

Posted: Tue Sep 02, 2014 3:20 pm UTC
by Viech

As far as I can tell, we need some sort of tags to attach the muzzle flash and the brass ejection particle system to. Ishq or gimhael, can you elaborate on this and explain what needs to be done on the asset and code side, respectively?