Hotfix VSay Menu v2 by E-Mxp.
For Unvanquished Alpha 4.
Voice commands are extremely useful, but I personally found the placeholder menu for the voice chat to have some strange decisions.
This is an attempt to fix some of the clunkyness of the placeholder menu and add some more functions.
Here is a small list of the things I find strange.
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*You can not move and look around while using the voice commands (because it's made to work like the armoury menu/evolve menu.
*It disables your regular WASD and wants you to use the number keys.
MAIN FEATURES:
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*Rebinded the keys to focus around the WASD keys for faster use.
*Added a special menu for the humans for buying weapons and armour and for selecting buildings.
*Added a special menu for the aliens for evolving and selecting buildings.
CHANGES FROM V1:
*Added the background back in. Without it, the text was hard to read depending on how bright the map is.
*Seperated the human and alien options to their own menu's; rebranded them Quick Menu's.
*Quickmenu's can be set though the ingame options. (default k for humans and l for aliens)
*For those who don't use the cg_alien/humanConfig settings, you might want to [exec vsay_install.cfg]. This will bind the g button to the quickmenu and automatically rebinds it whenever you change teams!
*Fixed some armour binds. (selecting Helmet will sell your light armour and reverse)
KNOWN ISSUES:
The Alien QuickMenu and Human QuickMenu settings that show up in the in-game options will always display [???] regardless of what your settings are.
I really don't know how to fix this. It actually works though.
After choosing an option, your movements will freeze for a moment (kind of like the bug in HalfLife 1, where after you quicksaved you can't jump/move for a second after loading).
This seems to be a problem with menu code as it expects you to click on something (I think), and for the menu being used for different things than that it's actually made for ^_^'.