Unvanquished cannot be and never will be on Steam until either:
1) Steam changes its TOS to allow open source games
or
2) Unvanquished no longer has any code from idTech3, ioQ3, Tremulous, or OpenWolf. This would essentially require a full re-code of the game from its base levels, essentially making a new game.
We could do number two, but that'll take a long time. I don't think recoding is nessesary, but modifying beyond a spec of evidence, probably will do. I'm not sure if trem has any code from gloom, but it seems to me it doesn't.
Why would we want to completely re-write the game from scratch just so that we can be on Steam?
I agree. Steam isn't necessary for building a community. Although, a completely new engine would be cool but unnecessary I think the current engine is good enough. It would add an interesting twist in the 'gloom' legacy thing, NS's story has pretty cool and fun to follow through the years.
there's nothing in Steam that prevents GPL games, there are several GPL games in Steam. Also Steam does NOT require DRM of any kind - this is optional feature in Steamworks and up to the publisher to use it or not. Just fyi :)
well...they allow free games like BLR. I would think they won't complain about Unvanquished being on...if ask me it should be trial and error...sooooo...try it and find out.
EDIT: wow i just did the same thing as Kynes. Oh well.
Don't just live life with work.
Find some time every day to have some fun. ;)