I was playing on the dev server earlier, and it feels just like ubp. To outline some of the major problems:
--Drills/leeches don't cost bp Huh? This is just odd. It also allows an almost limitless construction of drills (kindof like dcc spam)
--Drills/leeches still work when in each other's zones The zones should also be larger
--The rate of generation is much too high for the amount of spam you can do I literally filled like 2 hallways on karith.
I'm considering how I want to deal with the cost of drills/leeches. I'll probably give each team an initial pool and let them expand from there. Drills and Leeches will still work in each other's zones, but their rate will drastically drop the closer they are. Also, for the last point, without a proper game, that cannot be a given. Remember, unlike before, the resources don't come back. 400 BP in tremulous might have been a lot, but if you don't get BP back...every structure you build is forever. In a proper game, there will be much more fighting and a lot more destruction.
I'm considering how I want to deal with the cost of drills/leeches. I'll probably give each team an initial pool and let them expand from there. Drills and Leeches will still work in each other's zones, but their rate will drastically drop the closer they are. Also, for the last point, without a proper game, that cannot be a given. Remember, unlike before, the resources don't come back. 400 BP in tremulous might have been a lot, but if you don't get BP back...every structure you build is forever. In a proper game, there will be much more fighting and a lot more destruction.
Really? Huh, I didn't know that. What if you deconstruct a building?