Graph-based evolution

Request new features or present your ideas.
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ViruS
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Re: Graph-based evolution

Post by ViruS »

Asvarox wrote:

I think the whole idea is to drop stages altogether.

I generally like the idea, numbers are subject to tweaking. I always thought it'd be cool if we could buy small upgrades to each class/weapon. Like + 10% fire rate to lasgun or 10% faster regen rate to mara. These would be extremely expensive and not balance breaking, and with one upgrade excluding other (f.e. you can either have 10% bonus regen rate or 1 sec shorter regen delay when last hit was from an enegry weapon) this could bring some more personalization to the game and provide evo/tech point the purpose for a little longer.

Reminds me of KoRx's surge upgrade. It basically does the same thing without the downsides. I think a majority of those upgrades were migrated from TremX though [it had the biokit, erm... what else... man this was a long time ago, i have almost no memory of it]

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