Alex is redoing the egg. He sent three sketches. Pick.
Egg (redo)
Re: Egg (redo)
Number two.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
- AlexRaidock
- Posts: 23
- Joined: Thu Sep 17, 2015 8:36 am UTC
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Re: Egg (redo)
Hello all. Was unable to enter forum for long period of time, everything was posted through kharnov.
Anyway, update. Just change the texture scheme a little bit, to match up with overall pallet. Polycount is around 3k. How is it??
Dam i want 2017 already...
Re: Egg (redo)
Looking fine so far! Be sure to give the thorns and membrane a distinct color though.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Re: Egg (redo)
My most recent PK3: http://unvanquished.net/~enneract/neweg ... neract.pk3
Re: Egg (redo)
Not much new feedback to give from that pk3 as the model is still in an early state. (Remember to add model size/offset config files to pk3s.)
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction