KHARNAGEKYUN I AM BACK!!!
While waiting half a month to download it, zap me up on the details of changes in a quick list since alpha.... uh.... 25...?
I've heard a few negative stories and have noticed the population is essentially dead outside pickupgames but regardless, I'm willing to cringe myself into re-trying this game that became no longer supported on windows XP w/ partial open gl 2.1 support.
To others that don't know about me:
I've known about this project from the early days because I play tremulous. Here's an old gameplay vid with my ultra stupidly lame copy-paste-edit-combine visual mod:
I've also modded tremulous itself in particular game code (xonotic-style weapon switching, acid gun etc.):
https://youtu.be/ZvSjk0fd06A?t=11m38s
(note: some visual/audio assets are stolen from xonotic, r funko cz and korx mods in tremulous in that video btw though I did make the blaster sound effects and the mass driver bullet sound as well as a few other stuff)
Few questions regarding Unvanquished since alpha 25:
- Is the marauder walljump velocity not-clipping-properly bug still existing?
- When are the pickup games? (I cbf searching, might as well collect information in one spot)
- Is the tyrant still stupidly lame in big games (350hp, useless trample attack)?
- Flying aliens yet? I once heard Ishq was thinking of implementing something that resembles proper aerodynamics but I doubt it considering the control layout which probably means it'll fly more like the spectator camera.
- Are the resources system still overpowered early game, transforming those who fail to rush the enemy early game will get camp-blocked the rest of the game?
- Has the unlagged bug (where latency > 399msec is no longer lag compensated) been fixed yet?
- Is the luci still useless in DPS for small games in small maps?
- Did theinvsblman's work (hit point visuals, special particle rendering modes etc.) get implemented?
- Have the bots been improved? iirc I haven't seen fuma in a while but that might be just because I hardly visit the IRC channel nor check the github.