Models and textures for players, weapons and buildables.
kharnov
Granger
Posts: 1851 Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City
Post
by kharnov » Wed Feb 26, 2014 5:23 am UTC
Good news! Danny saved his old high-res textures. We now have new 4096 textures to replace the 1024 textures we presently ship. Diffuse and normal maps are included. Stannum is hosting them for the time being.
http://janvanderweg.com/tyrant.7z
Note: these are stored as TGA and must be converted to a format like webp first. Alternatively, just texture compress them for the release.
NEW
OLD
Viech
Project Head
Posts: 2139 Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin
Post
by Viech » Wed Feb 26, 2014 12:10 pm UTC
Similiar light conditions would make spotting the difference easier.
The new version looks like it's lacking normal mapping.