Unvanquished: Thunder Trailer

Ask questions about mapping in general, and show off your in-progress work.
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EmperorJack
Mapper
Posts: 52
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Location: Wellington, New Zealand
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Unvanquished: Thunder Trailer

Post by EmperorJack »

I decided to put together a simple trailer to show off the map. Hopefully this plays well.
Beta 1 available alpha 9!
Enjoy

phpBB [video]

http://www.youtube.com/watch?v=DU55PMmjF9Y[/video]

EmperorJack

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E-Mxp
Graphic Designer
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Joined: Sun Apr 01, 2012 2:23 pm UTC
Location: Holland

Re: Unvanquished: Thunder Trailer

Post by E-Mxp »

I get a strong Quake vibe from this map. This is a good thing :D.
Keep up the good work!

le mi'a bende cu nitcu lo zbasu

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ViruS
Granger
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Re: Unvanquished: Thunder Trailer

Post by ViruS »

I noticed i recognised some areas from there that i could only 'feel' with the dretch :D [remember the GL3/GL problems?]
Love the:
-Music [wtf? Dubstep-like + squeaky sound fx.]
-Unv title
-Skybox [although it animates too fast like uncreation's]

ImageImageYou[TubeImage

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velociostrich
Dragoon
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Joined: Thu Mar 08, 2012 6:24 pm UTC

Re: Unvanquished: Thunder Trailer

Post by velociostrich »

Nice trailer! I think the end logo would look cool if you applied some kind of gaussian blur ("bloom" effect) to it.

Now I just need to finish working on all those map models I said I would....

epicdude
Dretch
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Location: Poland, European Union of Communism

Re: Unvanquished: Thunder Trailer

Post by epicdude »

Nice looking map!
But wait, where did all the Tanks go?

E-Mxp wrote:

I get a strong Quake vibe from this map. This is a good thing :D.
Keep up the good work!

Totally

<N7Reaper> Put your whole fist in
<epicaldude> thats what urmooooom said

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Qrntz
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Re: Unvanquished: Thunder Trailer

Post by Qrntz »

Save for the low polycounts that would totally have passed for at least UE 2.5. Very impressive.

Image

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rhez
Dretch
Posts: 35
Joined: Wed Mar 07, 2012 9:17 pm UTC

Re: Unvanquished: Thunder Trailer

Post by rhez »

Go go Thunder Power Granger Danger~

Image
Image
_RRRR___H___H_EEEEE_ZZZZZ_
_R___R__H___H_E________Z__
_RRRR___HHHHH_EEEEE___Z___
_R___R__H___H_E______Z____
_R____R_H___H_EEEEE_ZZZZZ_
Now that's what I call a Rhez-olution.
Avatar image by Akele (CC BY-SA)

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