Testing

Ask questions about mapping in general, and show off your in-progress work.
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banksy
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Testing

Post by banksy »

So I know how to test maps in urban terror, but is it the same in tremulous or unvanquished? How would I go about testing my map?
Also I am missing the tremulous.def file and I'm not sure sure if there's a .def for unvanquished? I just need them so I can add spawn areas and what not as well as building clips.

Kreative
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Re: Testing

Post by Kreative »

Once you compile your map, put it in your fs_homepath base folder. (Windows: C:/Users/Username/AppData/Roaming/Daemon/main/, Linux: ~/.Unvanquished/main/)

sv_pure 0 (Probably unneeded)
/devmap nameofyourmap

And for now most people are using NetRadiant and regular Trem packages and just using them for Unvanquished, but seems you've already gotten that.

edit: wrong directory oops.

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Anomalous
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Re: Testing

Post by Anomalous »

~/.Unvanquished/main/mymap.pk3dir/… is probably easiest.

Debian and Ubuntu packages (squeeze, wheezy, sid; 12.04, 12.10, 13.04) may work on derivatives

OFFEND! … no, that's not right… ATTACK!

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banksy
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Re: Testing

Post by banksy »

I'm using a Mac

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danmal
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Re: Testing

Post by danmal »

It's in ~/Library/Application\ Support/Unvanquished for a mac iirc

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banksy
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Re: Testing

Post by banksy »

ok thanks. I'll get right on it on monday :)

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