Fire decals

Release and discuss things you've made, including mods.
Spiney
Dretch
Posts: 30
Joined: Thu Dec 12, 2013 5:35 pm UTC

Fire decals

Postby Spiney » Fri Sep 12, 2014 9:09 pm UTC

I've made huge improvements to the fire particles.
The residual flames from the flamer still look odd because of the black decal below it.
Something I want to do is to have a custom decal for fire.

The first 16 frames are a loop, the second 16 frames the fade out animation at the end of the lifetime.
I don't know if this is possible without code support?

Image Image
a black frame crept into the preview render, just ignore it

Anyway, here's the image sequence:

http://files.acidtu.be/unv/basefire.zip
User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Fire decals

Postby kharnov » Sat Sep 13, 2014 1:53 am UTC

That looks nice! I can't wait to see it in action.
User avatar
Tom
Dragoon
Posts: 248
Joined: Tue Jan 15, 2013 3:34 pm UTC
Location: France

Re: Fire decals

Postby Tom » Sun Sep 14, 2014 9:34 pm UTC

Very nice. :smile:

Return to “Community Development”

Who is online

Users browsing this forum: No registered users and 1 guest