Player's arms move too much

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ViruS
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Re: Player's arms move too much

Post by ViruS »

Here's a recording from fraps:

phpBB [video]

http://www.youtube.com/watch?v=yd8qlqqIr-g[/video]
I think the arm stuff is on the first half of the vid.
It is hard to see with 20 fps, the higher the framerate i have, the more it is obvious. At 50 fps, like i said, the arms teleport, well they appear and disappear every one or two frames.

ImageImageYou[TubeImage

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KenuR
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Re: Player's arms move too much

Post by KenuR »

There might be a problem with your PC, not the game.

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ViruS
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Re: Player's arms move too much

Post by ViruS »

They work perfectly on aussie assault and on /LAN servers...

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F1rst19
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Re: Player's arms move too much

Post by F1rst19 »

I think he is talking about human arms not alien arms since the only way you see them is when attacking. But while moving reguler with humans the arm animation is a bit crazy and unrealistic.

YOLO

rocknroll237
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Re: Player's arms move too much

Post by rocknroll237 »

Here's a video that perfectly demonstrates just how crazy the animations are! http://www.youtube.com/watch?v=pOKEBvPG ... ature=plcp

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danmal
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Re: Player's arms move too much

Post by danmal »

This change is possible however I'm not too sure how much support this change has. Can you make a new idea (eg "Human arms look bad when moving") on ideatorrent and post a solution?

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ViruS
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Re: Player's arms move too much

Post by ViruS »

rocknroll237 wrote:

Here's a video that perfectly demonstrates just how crazy the animations are! http://www.youtube.com/watch?v=pOKEBvPG ... ature=plcp

Wait a second...
This one is different, this is a server related thing. Before sixthly restarts his server (aussie assault) you can go there and see how the animation is. It's related to that and the weird md zoom bug i guess. I think i was told it was a memory leak of some kind...

My idea of 'arms move too much' was that the arms literally 'teleport' (it's hard to see with fraps, but i did do a live video, and if i'm not blind, i did for a past post of it...)

ImageImageYou[TubeImage

rocknroll237
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Re: Player's arms move too much

Post by rocknroll237 »

My idea of arms moving too much was the swaying action! Not the teleporting.

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Kabootles
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Re: Player's arms move too much

Post by Kabootles »

This looks to be a problem with lag more than design.

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"I feel so alone, gonna end up a big old pile of them "

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