Comet_ wrote:2. The system feels too basic. What I mean by that assertion is that aliens become all about movement instead of aim and movement; it just feels like it's making every dretch the same even if one is incredibly better than the other. I like being rewarded for exceptional aim and being punished when my aim is less than quality because it makes sense in a FPS setting.
Except there's little "skill" involved in performing dretch head bite other than looking up.
There's a big difference between being good at something and not knowing that it can be done in the first place. This is the essence of elitism.
Viech wrote:I think that we can balance the speed of humans without the stamina limitation.
If you are going to implement this, please remove strafe-jumping, that'd make humans just as elitist as aliens were due to dretch head bites, as new players will not be able to keep up with the rest of the team and will die all the time and then quit.