The static on HUD

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JOURNEYMAN
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The static on HUD

Post by JOURNEYMAN »

Here are the screen shots of the static on HUD. This was taken locally as I had some trouble connecting to the servers. On dev server the static looks more coarse than others. On other servers it looks like a haze of light green mist. I think this effect would look nice when humans equipped with radar takes damage.

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Viech
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Re: The static on HUD

Post by Viech »

Check if r_cameraFilmGrain is disabled.

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Ishq
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Re: The static on HUD

Post by Ishq »

Just slap your monitor.

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JOURNEYMAN
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Re: The static on HUD

Post by JOURNEYMAN »

D:

I'm curious why this feature is even in the game.

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Viech
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Re: The static on HUD

Post by Viech »

JOURNEYMAN wrote:

I'm curious why this feature is even in the game.

We all are.

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Ishq
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Re: The static on HUD

Post by Ishq »

Came with the engine. Probably a test or something.

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ViruS
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Re: The static on HUD

Post by ViruS »

Yet you removed some somewhat useful things like xbox360 controller compatability.

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JOURNEYMAN
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Re: The static on HUD

Post by JOURNEYMAN »

As I mentioned above, this feature could be utilized as an in game effect if the grains can be made more coarse.

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