Interesting bot observations.

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ViruS
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Re: Interesting bot observations.

Post by ViruS »

seana11 wrote:

Image

In this case, the entire alien base was gone and that dretch was the only alien left.

I've seen a similar situation, except there was a chainguner and a dretch on his head.

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JOURNEYMAN
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Re: Interesting bot observations.

Post by JOURNEYMAN »

On Cruz, at the beginning of the game a basilisk was at the bottom of the stairs at The Port, and a human bot was on the platform going forward and backward repeatedly and shooting at the wall. I assume the human bot was trying to shoot the basilisk that he can't see.

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JOURNEYMAN
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Re: Interesting bot observations.

Post by JOURNEYMAN »

In the Training Server, sometimes the alien bots stand still at certain distance from the humans and only move to attack when the humans are closer. You can observe this at the human crate entrance ramp in Tremor. The dretches just stand near the end of the ramp and don't move until a human player gets closer.

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JOURNEYMAN
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Re: Interesting bot observations.

Post by JOURNEYMAN »

On Niveus (Training server), the tyrants have very difficult time going through the window room door. Never seen this on any other maps with similar sized doors. Not sure if the window room door is slightly smaller than the doors from other maps or the tyrant is slightly larger than the trem versioin.

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kharnov
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Re: Interesting bot observations.

Post by kharnov »

Now that we're on bots2, perhaps we should make a new thread? The code is entirely different from the old one, so it would justify a separate topic. You could even give it a catchy title, if you want.

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