Sounds for Unvanquished

Talk about anything related to Unvanquished.
FisherP
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Joined: Mon Mar 12, 2012 4:40 pm UTC

Sounds for Unvanquished

Post by FisherP »

I made some sounds for 1.2 which some of you might remember. Since the links and svn for the 1.2 sounds seem to be broken now I'll post up the links to the sounds here. Use them as you like where you like under the terms of the licensing.

The license for each of the sounds are found in the contents of the file SoundList.txt in the attached pk3's

If there are some of these sounds that need additional work then let me know.

http://dl.dropbox.com/u/6066476/fpsound-ambient-0.0.2.pk3

http://dl.dropbox.com/u/6066476/fpsound-build-acidtube-0.0.3.pk3

http://dl.dropbox.com/u/6066476/fpsound-build-alien-0.0.1.pk3

http://dl.dropbox.com/u/6066476/fpsound-build-barricade-0.0.0.pk3

http://dl.dropbox.com/u/6066476/fpsound-build-booster-0.0.0.pk3

FisherP
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Joined: Mon Mar 12, 2012 4:40 pm UTC

Re: Sounds for Unvanquished

Post by FisherP »

Has anyone thought about using the tremulous 1.2 sounds

http://projects.mercenariesguild.net/pr ... repository

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Ishq
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Re: Sounds for Unvanquished

Post by Ishq »

Yes, after we've thoroughly checked the quality and appropriateness of the sounds. Some (to put it lightly) sounds are horribly inappropriate for their selected use. It is a good starting point.

FisherP
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Re: Sounds for Unvanquished

Post by FisherP »

Cool, then, what's required is a list of outstanding sounds.

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Ishq
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Re: Sounds for Unvanquished

Post by Ishq »

All of them. Sounds are a portion of our project that haven't received much attention. We have vsays and an intro song, and that is it.

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ViruS
Granger
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Re: Sounds for Unvanquished

Post by ViruS »

I hope you don't use the retarded 1.2 battlesuit 'cmon' sound.

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Asvarox
Mantis
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Joined: Mon Mar 19, 2012 11:59 am UTC

Re: Sounds for Unvanquished

Post by Asvarox »

The 'C'mon!' sounds are second (third in case we're counting hovel in) the most sacred things in Tremulous

FisherP
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Joined: Mon Mar 12, 2012 4:40 pm UTC

Re: Sounds for Unvanquished

Post by FisherP »

Ishq wrote:

All of them. Sounds are a portion of our project that haven't received much attention. We have vsays and an intro song, and that is it.

Certainly someone on the team should go through those sounds and deem them acceptable or not. Then work out which ones are left

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Ishq
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Re: Sounds for Unvanquished

Post by Ishq »

Yes, good point. I'll set up a formal system for sounds that are fine and those that need to be replaced from the SVN repository to allow those who wish to contribute a starting point. I'll have it up in a few days after we release Alpha 5.

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JOURNEYMAN
Dragoon
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Re: Sounds for Unvanquished

Post by JOURNEYMAN »

I hope the granger sounds are not changed.

Grab reality by the balls and squeeeeze!

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