You can fetch the sources, build the game and join a testing server that way:
Code: Select all
git clone https://github.com/Unvanquished/Unvanquished.git
git fetch origin for-0.51.0
git checkout for-0.51.0
./daemon -pakpath ../pkg -set vm.cgame.type 3 +connect gg.illwieckz.net:27967
The last command will run Unvanquished and automatically connect to the testing server, auto-downloading pre-release packages from there. If you hear some repetitive tick sound while downloading packages it's normal: at first your setup is incomplete (that's while the game is downloading things for you) and this annoying sound will disappear once the missing packages will be fetched and loaded.
If you experience a bug, report it on the related issue tracker, if you don't know where to report it, use the first one:
- Game: https://github.com/Unvanquished/Unvanquished/issues
- Engine: https://github.com/DaemonEngine/Daemon/issues
Some issues are already known like the random crash on map change or some missing textures on thunder map. If you find a bug, have a look on issue trackers above in case if it was already reported or not.
Today (sunday) some of us played around 19:00 UTC and later. We'll do it again.
Unvanquished 0.51 is coming!