box concept art

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Kynes
Posts: 78
Joined: Tue Mar 06, 2012 10:05 pm UTC

box concept art

Postby Kynes » Wed May 27, 2015 6:52 am UTC

I would appreciate some feedback on this concept art that I've been working on.

Image
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gavlig
Animator
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Re: box concept art

Postby gavlig » Wed May 27, 2015 7:01 am UTC

beautiful! can i buy a print?
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Kynes
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Re: box concept art

Postby Kynes » Wed May 27, 2015 7:06 am UTC

gavlig wrote:beautiful! can i buy a print?

you ain't seen nothing yet :cool:
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Kynes
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Re: box concept art

Postby Kynes » Wed May 27, 2015 7:30 am UTC

Image
Image
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gavlig
Animator
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Re: box concept art

Postby gavlig » Wed May 27, 2015 7:31 am UTC

omg, i'm your true fan forever!
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Viech
Project Head
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Re: box concept art

Postby Viech » Wed May 27, 2015 2:07 pm UTC

Hey Kynes, good start! I really like the idea of having the box cast a shadow, I think this will turn out great in game. If anything I'd change the text on the box from "fragile" to "broken" as it fits the current style of our game better. Also, can you provide a front view, too?
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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kharnov
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Re: box concept art

Postby kharnov » Wed May 27, 2015 4:11 pm UTC

Image

:thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup:
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Tom
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Re: box concept art

Postby Tom » Wed May 27, 2015 4:28 pm UTC

Image
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Kynes
Posts: 78
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Re: box concept art

Postby Kynes » Sun Jun 21, 2015 12:21 pm UTC

I collaborated with volt on this one

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kharnov
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Re: box concept art

Postby kharnov » Sun Jun 21, 2015 9:36 pm UTC

:bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb: :bomb:

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