Winter Tournament Sign Ups

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killing time
Programmer
Posts: 162
Joined: Wed Jul 04, 2012 7:55 am UTC

Re: Winter Tournament Sign Ups

Post by killing time »

I'm not sure what's bad about lifting grangers, but who knows; it could be terrifying. Anyway, here we go.
Name: uh, killing time ... or perhaps I will think of something else.
Timezone: GMT - 6 = CST
Availability: Later than 7PM (CST) on weeknights; most times on weekends.
Skill level: 7, I guess (I'm sure you will all give credence to my self-proclaimed skill level)

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Veyrdite
Wiki Wizard
Posts: 44
Joined: Mon Sep 02, 2013 9:12 am UTC
Location: Sydney, Australia

Re: Winter Tournament Sign Ups

Post by Veyrdite »

Name: Veyrdite
Timezone: GMT +11 (Sydney, Australia)
Availability: Any time, preferably near weekends. Preferably in mornings (like the 20:00 GMT games or earlier)
Skill level: 3 . Really rusty -- only get above halfway in match ranks if I build.

Forty-Two
Mantis
Posts: 104
Joined: Wed Mar 14, 2012 3:08 pm UTC
Location: The Netherlands
Contact:

Re: Winter Tournament Sign Ups

Post by Forty-Two »

So I haven't really found a lot of definitive things about this tournament, whether or not it's finished already, if not when it will be, etc.. but apparently signups ended over a month ago. I'm gonna post this anyway in case a team needs a sub, it's probably too late though:

Name: Forty-Two
Timezone: GMT+1
Availability: Most evenings except on wednesdays, most afternoons except thursdays and sundays
Skill level: Gonna go with 4, but it's hard to say. In lagged Trem I'd say 6, but this is a different game and I'm still getting used to it, and unlagged to boot which I'm also still getting used to. The general skill level seems lower than Trem though.. I'm gonna go with 4. I'd say my DM is passable, but by the time I joined a competitive clan the competitive scene was dead, so I never got to actually do any of that.

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