USS Tremor

Release your maps and discuss them, from alphas to finished releases.
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Matth
Dretch
Posts: 54
Joined: Sat Jul 19, 2014 8:57 am UTC
Location: Germany

USS Tremor

Postby Matth » Thu Jul 21, 2016 9:39 pm UTC

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USS-Tremor is a -from scratch- remake of the original Tremulous 'Tremor'


Changelog:

Code: Select all

version 1.0 / 21072016
-initial release



Download:
v1.0: http://www.filedropper.com/map-usstremorv10

Screenshots:


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Have fun :)
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Viech
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Location: Berlin

Re: USS Tremor

Postby Viech » Thu Jul 21, 2016 9:51 pm UTC

Looking really good so far! +1 for making the floor all lit. +2 for lots of trims. Some weirdly stretched textures on the screenshots though. Have yet to have a look at the map ingame – I hope we can host another batch of dev games with gameplay changes and some people soon.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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chris
Modeler
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Re: USS Tremor

Postby chris » Fri Jul 22, 2016 4:13 pm UTC

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kharnov
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Clan: GT
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Re: USS Tremor

Postby kharnov » Sat Jul 23, 2016 1:55 am UTC

:thumbup:
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Matth
Dretch
Posts: 54
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Location: Germany

Re: USS Tremor

Postby Matth » Sun Jul 24, 2016 11:16 am UTC

Thanks guys. I hope i can do more unvanquished maps in the future. :drool:
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Tom
Dragoon
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Location: France

Re: USS Tremor

Postby Tom » Sun Jul 31, 2016 12:03 am UTC

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illwieckz
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Re: USS Tremor

Postby illwieckz » Wed Aug 03, 2016 10:41 am UTC

Nice map! I added it to my servers, the map is autodownloadable and callvotable on both, and I've put it on default rotation list on the { le frag coutois }'s one. I also made some navmeshes (shipped by an extra pak).
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bsp1t
Dretch
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Joined: Mon Oct 21, 2013 5:17 am UTC

Re: USS Tremor

Postby bsp1t » Fri Aug 26, 2016 12:14 am UTC

Well done!
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arf
Dretch
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Joined: Wed Aug 01, 2012 5:54 pm UTC

Re: USS Tremor

Postby arf » Wed Aug 31, 2016 5:43 am UTC

This is beautiful. One minor issue: The big alien door seems to have occlusion problems, but it's difficult to find the right spot.
I assume it's a map bug. Maybe not.

Lights and buildings mistakenly occluded:
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Works again after moving slightly:
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ViruS
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Re: USS Tremor

Postby ViruS » Tue Dec 06, 2016 5:17 am UTC

I think unvanquished needs a torch now, srsly

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