Search found 67 matches
- Mon Sep 21, 2015 12:09 pm UTC
- Forum: Ideas & Suggestions
- Topic: Wallrunning
- Replies: 10
- Views: 14581
Re: Wallrunning
- Sun Sep 20, 2015 8:24 am UTC
- Forum: Ideas & Suggestions
- Topic: better physics engine used in game
- Replies: 16
- Views: 16369
Re: better physics engine used in game
Bump
Any progress on this since it was on the plan for 2013?
Alternatively, the Cube2 engine has a much simplified ragdolls only code that works with .iqm models and might be portable.
Edit: somehow related or back-portable?: https://youtu.be/WtSAx1aqc3g
- Sun Sep 20, 2015 5:16 am UTC
- Forum: Ideas & Suggestions
- Topic: Unvanquished's potential is being wasted
- Replies: 6
- Views: 9642
Re: Unvanquished's potential is being wasted
- Mon Sep 14, 2015 1:16 pm UTC
- Forum: Off-topic
- Topic: How look other games on the Daemon engine?
- Replies: 35
- Views: 128160
Re: How look other games on the Daemon engine?
Nice, but normal maps are really lacking.
Particle effects (especially of the weapons) are much nicer in Xonotic also... any chance to have them easily translated into the deamon engine?
- Wed Sep 02, 2015 1:48 pm UTC
- Forum: General Discussion
- Topic: HEY DO YOU WANT AN AVATAR
- Replies: 34
- Views: 69145
Re: HEY DO YOU WANT AN AVATAR
Sorry, but I will rather go with my new cute squid :p
- Sun Aug 09, 2015 12:28 pm UTC
- Forum: Ideas & Suggestions
- Topic: Fixing the tyrant
- Replies: 16
- Views: 32177
Re: Fixing the tyrant
I agree... a great beast should feel like it. Malphas from Savage2 did it well I think: https://youtu.be/vsDt-WSc_t0
How about some sort of health regeneration that gives you a nice chunk of extra health every time you kill a human with a tyrant?
- Sat Aug 01, 2015 2:02 am UTC
- Forum: Off-topic
- Topic: How look other games on the Daemon engine?
- Replies: 35
- Views: 128160
Re: How look other games on the Daemon engine?
- Thu Jul 09, 2015 2:39 pm UTC
- Forum: Off-topic
- Topic: Easy game recording under Linux
- Replies: 1
- Views: 3449
Easy game recording under Linux
http://www.maartenbaert.be/simplescreenrecorder/
Works awesomely well; just in case someone wants to make some cool Unvanquished promo videos hint hint.
- Fri Apr 10, 2015 7:58 pm UTC
- Forum: Feedback
- Topic: Missing or too subtile spec (normal?) maps?
- Replies: 3
- Views: 4888
Re: Missing or too subtile spec (normal?) maps?
Dragoon is this one: https://www.unvanquished.net/wp-content ... o_mara.png ?
But you are right, the new human buildings for example look like they have a pretty decent spec map.
- Fri Apr 10, 2015 4:13 pm UTC
- Forum: Feedback
- Topic: Missing or too subtile spec (normal?) maps?
- Replies: 3
- Views: 4888