Search found 92 matches

by Comet_
Tue Sep 15, 2015 1:07 am UTC
Forum: Ideas & Suggestions
Topic: Hitsounds and damage numbers
Replies: 3
Views: 4721

Re: Hitsounds and damage numbers

Hello this is my first post on this forum. Glad to have you :cool: I wanted to talk about the lack of Hitsounds and damage numbers. I made a quick search on the forum and found this post from 2013 (I didn't want to necro a 2 year old post so I made a new thread): Damage numbers and hitsounds Both o...
by Comet_
Mon Sep 14, 2015 3:23 pm UTC
Forum: Off-topic
Topic: Umm HI
Replies: 5
Views: 5820

Re: Umm HI

Hi! :coffee: :cool:

by Comet_
Thu Sep 03, 2015 9:09 pm UTC
Forum: Ideas & Suggestions
Topic: the current state of gameplay, and where it's going.
Replies: 4
Views: 5617

Re: the current state of gameplay, and where it's going.

I think you're misunderstanding: structures would still cost build points, you just wouldn't have to make a repeater or egg first. I can imagine the S1 rolls that would take place with this; like this would enable hardcore sieges on base which no one likes. Perhaps it should be only available after...
by Comet_
Thu Sep 03, 2015 10:37 am UTC
Forum: General Discussion
Topic: HEY DO YOU WANT AN AVATAR
Replies: 34
Views: 57697

Re: HEY DO YOU WANT AN AVATAR

I regret nothing :beer: :cool: :thumbup:

by Comet_
Wed Sep 02, 2015 2:34 pm UTC
Forum: Ideas & Suggestions
Topic: the current state of gameplay, and where it's going.
Replies: 4
Views: 5617

Re: the current state of gameplay, and where it's going.

I think fundamental changes are called for, but one thing that would be very simple to do right now is remove power/creep restrictions on building. Let people build anywhere without having to first build a structure they don't really care about. I'd go so far as to say remove the reactor and overmi...
by Comet_
Wed Sep 02, 2015 2:26 pm UTC
Forum: General Discussion
Topic: HEY DO YOU WANT AN AVATAR
Replies: 34
Views: 57697

Re: HEY DO YOU WANT AN AVATAR

Do your worst!

by Comet_
Tue Sep 01, 2015 6:39 pm UTC
Forum: Ideas & Suggestions
Topic: Battlesuit color scheme
Replies: 11
Views: 12975

Re: Battlesuit color scheme

gavlig wrote:

Looks cool except the color scheme on those hex-patterns on his legs. Kinda distracting. And i vote for both skins to be available, they are too good to choose only one.

Here, here! :beer: :thumbup:

by Comet_
Tue Sep 01, 2015 5:54 am UTC
Forum: Ideas & Suggestions
Topic: Battlesuit color scheme
Replies: 11
Views: 12975

Re: Battlesuit color scheme

+1 vote for silver with the orange bits recolored to red as if a medium armor player equipped this monstrous suit over it.

btw looks amazing!

by Comet_
Mon Aug 31, 2015 2:10 am UTC
Forum: Ideas & Suggestions
Topic: What if we just got rid of credits?
Replies: 14
Views: 13586

Re: What if we just got rid of credits?

I just got back from this and it seems like we're arguing over the same things. I think kharnov's proposal is a very reasonable and and realistic view of the direction to take the game. However, I will choose to agree with krtv' and everything he has said thus far. Firstly, even Natural Selection 2 ...
by Comet_
Sun Aug 30, 2015 7:11 pm UTC
Forum: Ideas & Suggestions
Topic: Split the base game into game modes
Replies: 5
Views: 6912

Re: Split the base game into game modes

A lot of players, existing and potential, would agree with this. Not everyone wants strict coordination, nor do they want to have to play with the meta-game set up by the old Tremulous clan elite. Some people just want to download a video game that they thought looked cool so that they can run arou...