Search found 473 matches
- Tue Jul 12, 2016 9:39 pm UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
- Tue Jul 12, 2016 4:43 pm UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
I'd also like a name of a material for goon, so that my beta iqm can be valid for engine from first iteration :)
- Mon Jul 11, 2016 9:54 pm UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
- Thu Jul 07, 2016 9:11 am UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
TIL that Ishq is also a musician https://play.google.com/music/listen#/a ... 7c5ky/Ishq
- Tue Jul 05, 2016 9:01 pm UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
All models have swimming animations, yes. Thanks for the list of extras :)
- Mon Jul 04, 2016 12:14 pm UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
ok, since we have started talking about it, i'd like a list of special animations required for goon(if there are any more left except ranged attack), for now i'll work on running, jumping, dying and swimming
- Mon Jul 04, 2016 8:14 am UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
It's not mixed up, it's me being lazy about fixing mirroring bug in that viewer.
About shooting -- i don't know, i can make him pretend to spit something out, but i don't know how you'll handle that in engine.
- Sun Jul 03, 2016 5:01 pm UTC
- Forum: Animations
- Topic: dragoon
- Replies: 34
- Views: 63991
Re: dragoon
boom baby
idle:0:200::,walk:1:30::,walk_backward:1:30::,walk_left:1:30::,walk_right:1:30::,pain:0:20::,attack:0:35::
youtube: https://youtu.be/6Otc-V_fv8g
iqm: https://drive.google.com/open?id=0B_q1P ... GQ3YWFSSms
blend: https://drive.google.com/open?id=0B_q1P ... kRUOGl6Mjg
Re: HMG
giggity
Re: HMG
fap fap fap, can i get more angles and MOAR resolution?