I did mean aliens getting poison from the booster, but I was thinking rather wide-range. Short-range, like the armoury could be nice.
Search found 33 matches
- Sun Aug 02, 2015 9:47 pm UTC
- Forum: Ideas & Suggestions
- Topic: Booster ideas
- Replies: 8
- Views: 9237
- Sun Aug 02, 2015 9:33 pm UTC
- Forum: Ideas & Suggestions
- Topic: Booster ideas
- Replies: 8
- Views: 9237
Re: Booster ideas
- Yes
- No, while healing powers are generally of the telepathic kimd, poison powers suck the life out of you. Sucking requires physical contact.
- Yes
- Only swarms within range of the booster?
- Yes
- Sun Jul 26, 2015 6:05 pm UTC
- Forum: Map Releases
- Topic: Vega Industries: Research Outpost 13 - Beta 4
- Replies: 7
- Views: 23132
Vega Industries: Research Outpost 13: Development
Note that there's no bsp in the repository. You can't test it without compiling yourself.
- Sun Jul 26, 2015 6:04 pm UTC
- Forum: Map Releases
- Topic: Vega Industries: Research Outpost 13 - Beta 4
- Replies: 7
- Views: 23132
Vega Industries: Research Outpost 13 - Beta 4
- Sun Jun 21, 2015 12:29 pm UTC
- Forum: Level Design
- Topic: Ingar's NetRadiant packages
- Replies: 14
- Views: 40207
Re: Ingar's NetRadiant packages
New build available, please report if it doesn't work on your linux distro.
If you're experiencing visual artifacts on windows, try setting "Disable desktop composition" in the Compatibility tab of the radiant.exe file properties.
- Sat Mar 08, 2014 4:32 pm UTC
- Forum: Feedback
- Topic: Installers
- Replies: 4
- Views: 5885
Re: Installers
I vote to drop the incremental updates.
As an alternative, there is always the hybrid solution:
do a new baseline release every few months (e.g. 3-6), and do incremental updates in between.
- Tue Feb 04, 2014 6:38 pm UTC
- Forum: Models
- Topic: Female Soldier
- Replies: 41
- Views: 25368
Re: Female Soldier
Re: Shrike
That's one scary bug!
- Sun Nov 03, 2013 2:35 pm UTC
- Forum: Level Design
- Topic: Mapping assets: 30 space skyboxes
- Replies: 3
- Views: 8938
Re: Mapping assets: 30 space skyboxes
Bump, release 2 with 50% more sky.
- Tue Jul 23, 2013 4:59 pm UTC
- Forum: Level Design
- Topic: Ingar's NetRadiant packages
- Replies: 14
- Views: 40207
Re: Ingar's NetRadiant packages
About the shortcuts: I didn't touch that code, maybe someone else did, but I'll have to review the full changelog.
About the minimizing issue: does it also happen
1) using a single monitor
2) with the same resulution on both monitors
Thanks for your assistance