Search found 73 matches

by Kynes
Mon Dec 10, 2012 11:58 pm UTC
Forum: General Discussion
Topic: The overmind
Replies: 27
Views: 23377

Re: The overmind

I don't quite get why that thing has eyes...with that much of contact to the ground you'd think that it could sense the humans by vibrations on the ground caused by the stomping of human feed. Also it can't even move and the eyes are locked...either it'd need eyes all around or none at all. Aside f...
by Kynes
Sun Dec 09, 2012 10:58 pm UTC
Forum: Community
Topic: Development games: Pick a date
Replies: 15
Views: 16056

Re: Weekly development games!

StalKermit wrote:

Kynes: You suck.

I didn't want that box to feel left out.

by Kynes
Fri Dec 07, 2012 10:43 pm UTC
Forum: Ideas & Suggestions
Topic: New and Old Models
Replies: 7
Views: 6557

Re: New and Old Models

Setting cg_highPoly* cvars to 0 takes away all of the md5 models. Since mara, basi, and maybe goon (I don't remember) are still md3 models, you'll still see them. Once we have those fixed up, the cg_highPoly* cvars will allow you to use only original trem models.

by Kynes
Sun Dec 02, 2012 8:41 pm UTC
Forum: Models
Topic: Marauder
Replies: 70
Views: 8689

Re: Marauder Model

velociostrich wrote:

I think it may be the kinda anthropomorphic face that it has, I don't know.

This. The rest of the model looks really good, but there's something about the face that bugs me.

by Kynes
Sat Dec 01, 2012 11:07 pm UTC
Forum: Community Development
Topic: any plan for support idTech 4 ?
Replies: 5
Views: 5800

Re: any plan for support idTech 4 ?

gnales wrote:

Hello, the doom 3 have been liberated, and the source code is available here :https://github.com/id-Software/DOOM-3-BFG
and the id Tech 4 have been liberated too

So I would know if you have any plan to use id Tech 4 ?

Nope.

by Kynes
Mon Nov 26, 2012 6:42 am UTC
Forum: General Discussion
Topic: Surveys on website are useful... (or not?)
Replies: 6
Views: 6300

Re: Surveys on website are useful... (or not?)

I think a survey would be a great idea because it's a really easy way to get more feedback. The forums allow us to see the opinions of some of our most vocal users, while a survey would hopefully give results that are more representative of everyone. Here's a quick example that I threw together: htt...
by Kynes
Tue Nov 20, 2012 3:35 am UTC
Forum: General Discussion
Topic: Weekly update: Nov. 18th
Replies: 18
Views: 15490

Re: Weekly update: Nov. 18th

JOURNEYMAN wrote:

What's that spike sticking out of the blaster's side?

Not quite sure, but you won't see it in-game.

by Kynes
Wed Nov 14, 2012 2:47 am UTC
Forum: Ideas & Suggestions
Topic: Mods & modes?
Replies: 6
Views: 4957

Re: Mods & modes?

1) I think high quality mods add to the longevity of the game by keeping players from being bored and are a potential source for fresh gameplay ideas. We should try to make modding as accessible and painless as possible so new modders will be more likely to find something interesting to do instead ...
by Kynes
Wed Nov 14, 2012 1:19 am UTC
Forum: General Discussion
Topic: Alpha 9 is ready!
Replies: 40
Views: 37154

Re: Alpha 9 is ready!

My internet connection is kickass and I'd be happy to upload things.

speakeasy.net wrote:

Download Speed: 91306 kbps (11413.3 KB/sec transfer rate)
Upload Speed: 63043 kbps (7880.4 KB/sec transfer rate)

by Kynes
Thu Oct 25, 2012 1:18 am UTC
Forum: Feedback
Topic: General Feedback
Replies: 22
Views: 18636

Re: General Feedback

You didn't get banned, you lagged out.