Search found 687 matches
- Sun Feb 12, 2017 8:08 am UTC
- Forum: Map Releases
- Topic: Fortification
- Replies: 17
- Views: 36519
Re: Fortification
As an example just take that screenshot: http://dl.illwieckz.net/b/unvanquished/shots/maps/fortification/colorgrading_1.1%2billwieckz/unvanquished_2017-02-12_043651_000.png In this screenshot you are indoor, and you eyes do not see around the map, and your eyes do not see the sky, so the brain have ...
- Sun Feb 12, 2017 7:58 am UTC
- Forum: Map Releases
- Topic: Fortification
- Replies: 17
- Views: 36519
Re: Fortification
Yeah, it has some issues like too much gamma, it's just an example, and yes the main issue is that too much gamma makes the fog effect less visible and it's really problematic because that fog effect is awesome. Yes your fog effect is awesome, I was amazed when I saw it for the first time! And I'm s...
- Sun Feb 12, 2017 4:06 am UTC
- Forum: Map Releases
- Topic: Fortification
- Replies: 17
- Views: 36519
Re: Fortification
@Matth It's very bright, I guess it's to make a dazzle effect? Can you try this other colorgrade ( gimp curves ) ? I remind you you can test colorgrades without having to modify your map using the testcgrade command: Tutorials/Colour Grading: Testing in-game . Some before/after screenshots: http://d...
- Sun Feb 12, 2017 3:02 am UTC
- Forum: Map Releases
- Topic: Fortification
- Replies: 17
- Views: 36519
Re: Fortification
Oh @Matth we cross-posted, I'm looking to that update right now.
- Sun Feb 12, 2017 3:00 am UTC
- Forum: Map Releases
- Topic: Fortification
- Replies: 17
- Views: 36519
Re: Fortification
This map is a rocket pod heaven! :grin: http://dl.illwieckz.net/b/unvanquished/shots/maps/fortification/unvanquished_2017-02-11_132837_000.jpg http://dl.illwieckz.net/b/unvanquished/shots/maps/fortification/unvanquished_2017-02-11_132946_000.jpg And a nice place for snipers! :cool: http://dl.illwiec...
- Fri Feb 10, 2017 11:41 pm UTC
- Forum: Map Releases
- Topic: Fortification
- Replies: 17
- Views: 36519
Re: Fortification
About the map itself, I treally like these kinds of structures: It's still have to be explored gameplay wise, but just about the design itself, I like it a lot. Please no more pipe-room-pipe-block maps ! :yawn: This is highly refreshing ! And very interesting ! :thumbup: :thumbup: :thumbup: http://d...
- Sun Feb 05, 2017 3:54 am UTC
- Forum: Map Releases
- Topic: Fortification
- Replies: 17
- Views: 36519
Re: Fortification
Hey @Matth, sorry I missed your message, that's a navmesh package here.
Re: Dragoon
Oh, that's far better than before ! Well, in fact If I don't mind secondary and tertiary eyes because of alignment, it looks very good to me.
- Sun Jan 29, 2017 8:31 pm UTC
- Forum: Map Releases
- Topic: Cosmic Tactical Combat Simulator
- Replies: 7
- Views: 21590
Re: Cosmic Tactical Combat Simulator
nice! I updated the map on my server.
I'm hoping to see your niveus recreation one day:
- Sat Jan 28, 2017 3:45 am UTC
- Forum: General Discussion
- Topic: Please don't die
- Replies: 31
- Views: 83608
Re: Please don't die
Yes, it looks like there is not so much to say currently, but the work is going on.
It looks like it's the first time I contribute to this thread, I'm definitely alive.
Oh, and it's my 300th post. This is…