Search found 1987 matches
- Thu Sep 27, 2012 2:17 pm UTC
- Forum: Ideas & Suggestions
- Topic: We have IdeaTorrent up!
- Replies: 20
- Views: 17921
Re: We have IdeaTorrent up!
Cool. I'll start voting... Here's some feedback about the popular polls created by viech: plasma stun seems overpowered. Even korx's pulse is super OP. (fire secondary twice, spam primary = dead), but i voted yes. Md zoom-age seems fine as is, but the scope seems interesting so i voted yes. Alien b...
- Tue Sep 25, 2012 5:35 pm UTC
- Forum: Level Design
- Topic: Map Test Server
- Replies: 17
- Views: 19107
Map Test Server
The server is currently offline. Post in this thread if you think it's time for a resurrection. The Map Test Server allows you to upload maps for a public gameplay test. The web interface is located here . The server shall allow map developers to do quick updates to their maps, enable players to ch...
- Thu Aug 30, 2012 1:10 pm UTC
- Forum: Level Design
- Topic: Getting started in NetRadiant
- Replies: 10
- Views: 13954
Re: Getting started in NetRadiant
I map on Archlinux 32 bit and compile on Archlinux 64 bit. I compiled netradiant and q3map2 on both machines from source, see the build() section in this PKGBUILD for instruction. Also you should put this support package containing common shaders in your tremulous/unvanquished installation, so they ...
- Tue Aug 21, 2012 7:29 pm UTC
- Forum: Troubleshooting
- Topic: Can not start the game
- Replies: 10
- Views: 10076
Re: Can not start the game
Have you installed the game assets (.pk3 files)? They can be downloaded with the download-pk3.sh script (either to your installation directory or to ~/.Unvanquished/main/).
- Mon Aug 20, 2012 2:55 pm UTC
- Forum: Ideas & Suggestions
- Topic: Idea: Forward Slide
- Replies: 25
- Views: 19892
Re: Idea: Forward Slide
I understand that humans want some cool movement but dodge already is a really powerful weapon against big aliens and I don't think we should make the human more agile. Movement and the ability to get close to an enemy is one of the main powers of the alien team and one of the things that makes the ...
- Wed Aug 15, 2012 9:52 pm UTC
- Forum: Concepts
- Topic: Female Soldier: Silhouette
- Replies: 26
- Views: 19822
Re: Female Trooper - Silhouette Concept Art
My girlfriend says 8 or 3. I think 3 fits a clone soldier a little better.
- Sun Aug 05, 2012 12:22 pm UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 127948
Re: Small ideas & miscellaneous suggestions!
Before I knew about Unvanquished I made a whitepaper containing improvement ideas for Tremulous GPP. I never released it since I got a bit frustrated of the "Tremulous is dead" reactions when making propositions on IRC. However, some of the ideas discussed there might still apply to Unvanq...