Search found 181 matches

by janev
Wed Nov 06, 2013 8:30 am UTC
Forum: Ideas & Suggestions
Topic: Alien airlift
Replies: 5
Views: 5709

Alien airlift

Someone mentioned giving the flying alien the ability to lift other aliens in another part of the forums and I thought it is worth another look. There are all sorts of interesting possibilities for such a combo. Mainly bombing stuff with crush damage and increasing alien mobility. Examples: Lifting ...
by janev
Thu Oct 31, 2013 12:04 pm UTC
Forum: General Discussion
Topic: System specs?
Replies: 36
Views: 35827

Re: System specs?

Windows 7 32bit
NVIDIA GeForce GTX 550 Ti DirectCu
AMD phenom x2 555 3,20 GHz
8GB RAM

by janev
Thu Oct 10, 2013 5:32 pm UTC
Forum: Concepts
Topic: Shrike (2)
Replies: 17
Views: 12460

Re: Shrike (2)

Looks good. :thumbup: I agree with viech that the back legs and wings could do with a bit of work. Part of the mechanics proposed for the shrike is pouncing to initiate flight, and therefore the back legs should be powerful enough visually to make that happen. About the wings I agree that they look ...
by janev
Thu Oct 03, 2013 5:27 pm UTC
Forum: Models
Topic: Basilisk (2)
Replies: 89
Views: 201130

Re: Basilisk

Pink is a color naturally associated with the tender bits in animal anatomy. I think it would be a mistake to carry that over to anything but the tender bits of the alien anatomy (max 10-20% of the texture area). Joints, the underbelly, and muscles are fair game but I would prefer a darker/ harder c...
by janev
Tue Sep 24, 2013 9:57 pm UTC
Forum: Community
Topic: Hi
Replies: 7
Views: 8631

Re: Hi

F0rqu3 you very much. :tongue:

by janev
Sun Sep 22, 2013 11:59 pm UTC
Forum: Models
Topic: Dragoon
Replies: 53
Views: 37813

Re: Dragoon

Very high quality work Osiris. Well done. :thumbup: I am wondering how the pounce animation will look with this model, more specifically with those legs. Would it make sense to angle the back legs, or lengthen them so they look like they could manage a really powerful pounce? The truly impressive na...
by janev
Sun Sep 15, 2013 10:03 pm UTC
Forum: Concepts
Topic: Female Soldier
Replies: 21
Views: 15072

Re: Female Soldier

Pretty good start. :thumbup: I'd give the upper body a tiny bit more of a V flare. She looks a bit on the weak side. Build up those lats. :grin: Try to make the uniform match with the male model if possible. Arms, hands, knees look a bit out of proportion. The hair, will it work with the limitations...
by janev
Sun Sep 15, 2013 7:10 pm UTC
Forum: Ideas & Suggestions
Topic: Human structure auto repair
Replies: 11
Views: 8677

Re: Human structure auto repair

Oh, well in that case keep it simple stupid.

by janev
Sun Sep 15, 2013 6:43 pm UTC
Forum: Ideas & Suggestions
Topic: Human structure auto repair
Replies: 11
Views: 8677

Re: Human structure auto repair

Couldn't you have a repairdrone add-on for buildables? Think of a person with a hat on vs a person with a hat off. The hat being the repairdrone. Once a building with a drone drops below a certain % of hp the repairdrone dies. The drone must be rebuilt before autorepair continues. You could alternat...