Search found 414 matches

by illwieckz
Mon Sep 10, 2012 7:06 pm UTC
Forum: Troubleshooting
Topic: Where report bug for maps ?
Replies: 14
Views: 5391

Re: Where report bug for maps ?

I use the legacy renderer, and with this renderer, the missing textures are much more visible. When I use the XreaL based renderer, the missing textures look like this : bluedragon-alien-area-entrance-missing-texture-3.jpg It's true that you can easily not notice ! I take a screenshot using /noclip ...
by illwieckz
Mon Sep 10, 2012 6:57 pm UTC
Forum: Troubleshooting
Topic: Where report bug for maps ?
Replies: 14
Views: 5391

Re: Where report bug for maps ?

root@arwen ~ # unvanquished-download-paks Cache directory: /usr/share/games/unvanquished Download directory: /usr/share/games/unvanquished/main Downloading md5sums to /usr/share/games/unvanquished... % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed...
by illwieckz
Sun Sep 09, 2012 3:33 pm UTC
Forum: Troubleshooting
Topic: Where report bug for maps ?
Replies: 14
Views: 5391

Where report bug for maps ?

There is missings texture on the map BlueDragon ! Near alien area entrance : bluedragon-alien-area-entrance-missing-texture-1.jpg bluedragon-alien-area-entrance-missing-texture-2.jpg There is another missing texture in alien hall : bluedragon-alien-hall-missing-texture.jpg where report this kind of ...
by illwieckz
Mon Aug 27, 2012 12:53 am UTC
Forum: Ideas & Suggestions
Topic: Let's design human buildings!
Replies: 69
Views: 16994

Re: Let's design human buildings!

Not a bad idea, but I disagree with the person that said it should be a weapon. If it is a weapon, humans could put too many of them, if it is a building, they'll be limited by build points. Maybe it could be a weapon if we limit the number of mines on the map. Currently, when a building is destroy...

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