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by Viech
Thu Jul 21, 2016 9:51 pm UTC
Forum: Map Releases
Topic: USS Tremor
Replies: 9
Views: 4552

Re: USS Tremor

Looking really good so far! +1 for making the floor all lit. +2 for lots of trims. Some weirdly stretched textures on the screenshots though. Have yet to have a look at the map ingame – I hope we can host another batch of dev games with gameplay changes and some people soon.
by Viech
Fri Jun 17, 2016 8:19 pm UTC
Forum: Ideas & Suggestions
Topic: Builder is too powerful.
Replies: 3
Views: 2316

Re: Builder is too powerful.

I'm working on a redesign of buildable limits (both BP and power) that should, in a way, address both issues you mentioned.
by Viech
Wed Jun 15, 2016 9:46 am UTC
Forum: Community Development
Topic: Model object files
Replies: 9
Views: 4998

Re: Model object files

Adorable! But can you also make use of the normal map? :wink:
by Viech
Sat Apr 16, 2016 4:43 pm UTC
Forum: Ideas & Suggestions
Topic: My dreams for netradiant/q3map2/what you want.
Replies: 6
Views: 3261

Re: My dreams for netradiant/q3map2/what you want.

Good job! Navmesh generation in q3map2 would be nice indeed.
by Viech
Fri Apr 15, 2016 3:46 pm UTC
Forum: General Discussion
Topic: Random development shots
Replies: 25
Views: 11825

Re: Random development shots

Pew pew! :thumbup:
by Viech
Fri Mar 18, 2016 5:35 pm UTC
Forum: Off-topic
Topic: Be afraid of space rays!
Replies: 2
Views: 6509

Re: Be afraid of space rays!

I like how the plane is indestructible and happily continues to flash its position lights after the crash. Go global government, go!
by Viech
Sun Feb 21, 2016 2:27 pm UTC
Forum: Level Design
Topic: Why we need a real raytracer for lightmaps rendering
Replies: 21
Views: 8263

Re: Why we need a real raytracer for lightmaps rendering

Point lights, from a mapper's perspective, are nearly useless. I'm not sure how well Dæmon supports them, but support in NetRadiant is close to zero. Compare with d3radiant to see what features are required to make light entities useful – we lack most of these features. I won't get into detail here....
by Viech
Sat Feb 13, 2016 3:36 pm UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 33
Views: 13098

Re: Re-licensing the wiki (without the non-commercial clause)

I'm OK with this. Contributors could be asked to give their respective OK on the license change on the discussion page.

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