Search found 367 matches

by lamefun
Thu Jun 30, 2016 3:11 pm UTC
Forum: Off-topic
Topic: An "open"-source program is praising Apple!
Replies: 0
Views: 5660

An "open"-source program is praising Apple!

One of the main problems of "open"-source software is finally getting solved! GNU/Linux is finally beginning to unlock the door to success! One of the solutions that have emerged recently is AppImageKit . Now look at its GitHub page : The following persons and organizations should specific...
by lamefun
Mon Jun 27, 2016 10:52 pm UTC
Forum: Feedback
Topic: More "fun" experience with reactionary "tool"-chains...
Replies: 3
Views: 2225

Re: More "fun" experience with reactionary "tool"-chains...

The problem is somewhere else... the version I compiled myself worked after all... It's because daemon doesn't (can't?) statically link libstdc++. From falsehood to truth... A good system should have a minimal and really bad core API. As bad as the x86 assembly. This way people will have to create w...
by lamefun
Thu Jun 23, 2016 1:09 pm UTC
Forum: Feedback
Topic: Some website bugs
Replies: 3
Views: 2464

Re: Some website bugs

Category bar is fixed now. The Wiki style still looks non-2016-ish and incomplete, IMO it could use a bit more of the Windows 10-for-PEOPLE-esque kind of feel, something like this ( style ): https://s5.postimg.org/a7u1u6wir/Screenshot_from_2016_06_23_00_51_18.png I won't address the other two right...
by lamefun
Wed Jun 22, 2016 3:10 pm UTC
Forum: Feedback
Topic: Some website bugs
Replies: 3
Views: 2464

Some website bugs

⋅ The download link at the top leads to GitHub, which still only features the good-for-losing-potential-players Universal ZIP and not the new updater. ⋅ Wiki style: the category bar is white and the links are hard to read: example . ⋅ There's no more "forgot passw...
by lamefun
Sat Jun 18, 2016 4:22 pm UTC
Forum: Feedback
Topic: More "fun" experience with reactionary "tool"-chains...
Replies: 3
Views: 2225

More "fun" experience with reactionary "tool"-chains...

So it seems that even using the apparently most popular Linux distribution (Linux Mint 17.3) does not save one from pain... $ ~/.local/share/unvanquished/daemon /home/lamefun/.local/share/unvanquished/daemon: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /...
by lamefun
Mon Jun 13, 2016 3:14 am UTC
Forum: General Discussion
Topic: No alpha 49 - march
Replies: 25
Views: 12851

Re: No alpha 49 - march

kharnov wrote:We're in the process of doing something very special. :wink:


I hope for bots that don't get stuck... Oh, Santa, the great and powerful, pretty please?
by lamefun
Mon Apr 18, 2016 12:47 am UTC
Forum: Off-topic
Topic: Non-human intelligence is here!
Replies: 4
Views: 7458

Re: Non-human intelligence is here!

About website registration. For humans: login through social networks (Google+/Facebook) that require real-life identity (eg. through a phone number). Not for humans: login and password. The proof to that is the ubiquity of the "Forgot password?" feature. It clearly can't be expected of h...
by lamefun
Thu Apr 14, 2016 7:20 am UTC
Forum: Off-topic
Topic: Non-human intelligence is here!
Replies: 4
Views: 7458

Re: Non-human intelligence is here!

Being able to talk to the computer is civilized computing, command line is civilized computing. Bash is a language with syntax, grammar and lexicon, bash enables civilization. Command line is caveman computing. Civilized computing is GUI, speech recognition, natural language processing, strongly ty...
by lamefun
Wed Apr 13, 2016 4:15 pm UTC
Forum: Off-topic
Topic: Non-human intelligence is here!
Replies: 4
Views: 7458

Non-human intelligence is here!

For humans:

  • GUI
  • Microsoft Word
  • Microsoft IIS
  • Microsoft Visual Studio

Clearly not for humans:

  • Command line (especially Bash)
  • LaTeX
  • Apache/nginx
  • Emacs

Any questions?
by lamefun
Tue Mar 01, 2016 8:30 pm UTC
Forum: Ideas & Suggestions
Topic: Idea: mini-games for grangers!
Replies: 2
Views: 1891

Idea: mini-games for grangers!

Being a granger is daunting. The build times are atrocious, and because the wall-walking form only becomes available at like ten minutes into the game, grangers have to work almost twice as hard compared to human builders, who don't have to move their entire base to the ceiling to protect it from gr...

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