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by ComeWithMe
Wed May 29, 2013 2:22 am UTC
Forum: Community Development
Topic: refactoring of gamelogic
Replies: 9
Views: 13010

Re: refactoring of gamelogic

Refactoring ~ AAA standards and expensive. Its easy to write something that a computer can understand but good coding is when your codes are easy to be read by another human

The best example of this would be the Unreal Tournament 3 Bot codes.

The bot behavior was written within 100 lines.