Search found 253 matches

by Tom
Sat Jan 20, 2024 11:38 am UTC
Forum: Off-topic
Topic: How look other games on the Daemon engine?
Replies: 35
Views: 113117

Re: How look other games on the Daemon engine?

Looks great!

by Tom
Sun Apr 16, 2023 2:23 pm UTC
Forum: General Discussion
Topic: What r_gamma value do you use?
Replies: 13
Views: 18002

Re: What r_gamma value do you use?

Default too for me.

by Tom
Sun Feb 12, 2023 4:50 pm UTC
Forum: Level Design
Topic: Is there is any map with destructible entities?
Replies: 0
Views: 8566

Re: Is there is any map with destructible entities?

Their maps have destroyable glasses and bank walls IIRC.

by Tom
Sun Apr 18, 2021 10:50 pm UTC
Forum: Ideas & Suggestions
Topic: Crosshair option
Replies: 2
Views: 4485

Re: Crosshair option

Good idea.

by Tom
Sun Jun 28, 2020 4:21 pm UTC
Forum: Level Design
Topic: Why we need a real raytracer for lightmaps rendering
Replies: 27
Views: 48468

Re: Why we need a real raytracer for lightmaps rendering

It's like someone turned on the light. :thumbup:

by Tom
Wed May 09, 2018 2:44 pm UTC
Forum: Map Releases
Topic: Tremulous Classic community map pack
Replies: 11
Views: 51749

Re: Tremulous Classic community map pack

Nice work! God, I liked playing Marauder on Arachnid2.

by Tom
Thu Feb 15, 2018 10:40 pm UTC
Forum: Off-topic
Topic: Unvanquished minecraft psyschedelic edition
Replies: 2
Views: 28840

Re: Unvanquished minecraft psyschedelic edition

Meth. Not even once.

by Tom
Sun Jan 07, 2018 2:26 am UTC
Forum: Level Design
Topic: TremGen: the random map generator
Replies: 2
Views: 27496

Re: TremGen: the random map generator

Hey @illwieckz, No problem, I still wander 4 years after! :thumbup: […] I fixed some code to make it build on modern toolchains […] I just touched it because I was nostalgic of that era. :grin: […] I for one am also nostalgic of this era – Tremulous golden age – glad you have dig up this old gem! :w...