Search found 25 matches

by arf
Wed Aug 31, 2016 5:43 am UTC
Forum: Map Releases
Topic: USS Tremor
Replies: 9
Views: 5218

Re: USS Tremor

This is beautiful. One minor issue: The big alien door seems to have occlusion problems, but it's difficult to find the right spot. I assume it's a map bug. Maybe not. Lights and buildings mistakenly occluded: https://dl.dropboxusercontent.com/u/19279604/temp/bad.png Works again after moving slightl...
by arf
Sun May 01, 2016 7:45 am UTC
Forum: General Discussion
Topic: HEY DO YOU WANT AN AVATAR
Replies: 16
Views: 8159

Re: HEY DO YOU WANT AN AVATAR

Is this still a thing? I feel inadequate.
by arf
Mon Mar 02, 2015 1:36 am UTC
Forum: General Discussion
Topic: Camping is NOT a choice
Replies: 11
Views: 3775

Re: Camping is NOT a choice

My human tends to lose when forced to camp. Few players + many paths makes it impossible to maintain pressure.
Leave for 1 minute, lose 2 buildables.

That said,
1. I need to play dev games
2. Siege / skirmish support grangers
3. Bring back the hovel
by arf
Fri Jan 16, 2015 6:59 am UTC
Forum: Ideas & Suggestions
Topic: Idea: Illuminatus Alien
Replies: 8
Views: 2943

Re: Idea: Illuminatus Alien

This is a great idea. The beak is very good.
I also agree with bee vision.

This pretty much solves the age-old camping problem. So I guess we don't really need things like map hazards/the hovel to keep the aliens entertained.
by arf
Tue Nov 25, 2014 3:29 am UTC
Forum: General Discussion
Topic: Why is this game so fast?
Replies: 6
Views: 2754

Re: Why is this game so fast?

I feel like Trem had servers with reduced speed for the newer folk.
Or was it the opposite...

Yeah, definitely the opposite.

Personally I love the speed. But when I started it was absolutely nuts, basically everything stated by the OP.
by arf
Tue Feb 04, 2014 11:37 pm UTC
Forum: General Discussion
Topic: Alpha 24 – download at your peril (probably)
Replies: 36
Views: 16693

Re: Alpha 24 – download at your peril (probably)

Had the same problem as DwarfVader. New package did indeed fix it :thumbup: I'm also getting competitive framerate + all sorts of shaders I've never seen before. Must have been some ridiculous settings that were purged upon deleting .unvanquished. Noticed that Yocto is clicking wildly & some ser...
by arf
Sat Jan 25, 2014 9:32 pm UTC
Forum: General Discussion
Topic: FRIDAY NIGHT UNVANQUISHED
Replies: 13
Views: 4312

Re: FRIDAY NIGHT UNVANQUISHED

Ah, should have realized. Thanks for the confirmation.
by arf
Sat Jan 25, 2014 9:18 pm UTC
Forum: General Discussion
Topic: FRIDAY NIGHT UNVANQUISHED
Replies: 13
Views: 4312

Re: FRIDAY NIGHT UNVANQUISHED

Wait a sec. Does this happen on Friday, Saturday, or both?
by arf
Sun Jan 12, 2014 9:53 am UTC
Forum: General Discussion
Topic: FRIDAY NIGHT UNVANQUISHED
Replies: 13
Views: 4312

Re: FRIDAY NIGHT UNVANQUISHED

Add two. But any night is good for us. I know some people prefer to get hammered on Fridays.
I haven't seen a real match since the summer tourney, unless you count all the 2v1 granger rushes...
by arf
Mon Dec 30, 2013 4:45 am UTC
Forum: General Discussion
Topic: Our new jetpack
Replies: 12
Views: 5168

Re: Our new jetpack

Gotta say I'm really loving the new jetpack. Adds a whole new level of action to the painsaw.
Previously I was just buying it to waste creds / be a moron.

Now about those battery packs...
:thumbup:

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