Search found 785 matches

by Ishq
Thu Oct 12, 2017 9:56 pm UTC
Forum: Off-topic
Topic: Ishq, look at this!
Replies: 2
Views: 119

Re: Ishq, look at this!

I...can't...stop...looking :announce:
by Ishq
Mon Sep 25, 2017 10:29 pm UTC
Forum: General Discussion
Topic: Copyright approval
Replies: 5
Views: 230

Re: Copyright approval

I think the -NC assets might be problematic for you. If your legal team clears it, I think we are ok with the game being used.
by Ishq
Tue Jun 13, 2017 5:37 pm UTC
Forum: Ideas & Suggestions
Topic: Singleplayer or cooperative modes
Replies: 7
Views: 631

Re: Singleplayer or cooperative modes

In general, I'm in favor of these types of modes: The most interesting one to me is mission mode. We've been working on adding Lua scripting for maps that would allow anyone to create their own missions on any map. These missions could extend from anything like a campaign to training maps to practic...
by Ishq
Mon May 15, 2017 5:28 am UTC
Forum: Community
Topic: Unvanquished Discord Channel!
Replies: 0
Views: 467

Unvanquished Discord Channel!

Meet and talk to the devs. Set up games!
by Ishq
Mon May 15, 2017 5:27 am UTC
Forum: Community
Topic: A discord channel
Replies: 1
Views: 466

Re: A discord channel

It seems that discord's admin is gone. Here is the official Unvanquished discord. I"ll make a sticky for it in this section too.
by Ishq
Sun Apr 02, 2017 8:06 pm UTC
Forum: Community
Topic: Request a language here!
Replies: 34
Views: 11366

Re: Request a language here!

Currently, we need to work through beta, and since we change strings often, translation doesn't stay current. We'll re-open the translation stuff after beta.
by Ishq
Sun Mar 12, 2017 8:33 am UTC
Forum: Map Releases
Topic: Hangar 28
Replies: 3
Views: 674

Re: Hangar 28

by Ishq
Fri Dec 09, 2016 2:30 am UTC
Forum: General Discussion
Topic: Please don't die
Replies: 33
Views: 8567

Re: Please don't die

We're still alive! We're wrapping some stuff up to get the next release out.
by Ishq
Wed Jun 29, 2016 2:45 am UTC
Forum: Feedback
Topic: More "fun" experience with reactionary "tool"-chains...
Replies: 3
Views: 1154

Re: More "fun" experience with reactionary "tool"-chains...

Yeah, I tried my best to do that. From now on, I should just ship a full statically linked binary of daemon and even avoid depending on the system's libc and libstdc++.

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