Search found 80 matches

by killing time
Wed Dec 26, 2018 6:19 pm UTC
Forum: Troubleshooting
Topic: Compile error for 0.51.1
Replies: 9
Views: 272

Re: Compile error for 0.51.1

Breakpad is also not needed (USE_BREAKPAD is set to false by default). Breakpad is only really useful in the official release.
by killing time
Sun Dec 23, 2018 11:42 pm UTC
Forum: Troubleshooting
Topic: Compile error for 0.51.1
Replies: 9
Views: 272

Re: Compile error for 0.51.1

My guess is an outdated submodule Try:

Code: Select all

git submodule update src/utils/cbse
by killing time
Sun Apr 29, 2018 10:55 pm UTC
Forum: General Discussion
Topic: alpha testing the next release [0.51.0]
Replies: 5
Views: 2649

Re: alpha testing the next release [0.51.0]

It took me 2 hours to auto-download the packages, so make sure to connect early :tongue:
by killing time
Sun Sep 10, 2017 12:29 pm UTC
Forum: Community
Topic: Reviving scheduled games, let's play with real players
Replies: 11
Views: 4234

Re: Reviving scheduled games, let's play with real players

I voted for every option :tongue:
by killing time
Sat May 20, 2017 2:41 pm UTC
Forum: Feedback
Topic: another new player
Replies: 3
Views: 2328

Re: another new player

Do you realize that basilisk mantis can now pounce? I find that this agility makes them quite a bit more dangerous than tremulous basi.
by killing time
Thu Feb 09, 2017 6:08 pm UTC
Forum: Troubleshooting
Topic: the game is not starting...
Replies: 3
Views: 3388

Re: the game is not starting...

Try updating your graphics driver.
by killing time
Fri Sep 02, 2016 7:23 pm UTC
Forum: Troubleshooting
Topic: the game is not starting...
Replies: 3
Views: 3388

Re: the game is not starting...

For the record, we resolved this issue over IRC.
by killing time
Tue Dec 01, 2015 10:26 pm UTC
Forum: Troubleshooting
Topic: Minimizing
Replies: 3
Views: 2551

Re: Minimizing

(1) Clicking the icon on the taskbar should work like any other program. Does it not?
(2) Doubtful.
(3) Open console (~ or whichever key is closest to being under Esc) and type these commands:

Code: Select all

/audio.muteWhenUnfocused 1
/audio.muteWhenMinimized 1
by killing time
Mon Oct 19, 2015 12:35 am UTC
Forum: Feedback
Topic: Poll: gameplay changes so far
Replies: 27
Views: 10992

Re: Poll: gameplay changes so far

I strongly dislike *Simplified locational damage* when applied to all classes. It's too dumbed down and for me makes aliens unenjoyable to play. The confusing mechanics of dretch headshots could stand to be changed, but not for larger types. *Simple momentum* is probably a good idea. I can't even re...
by killing time
Fri Jun 19, 2015 6:04 am UTC
Forum: Level Design
Topic: Help with shaders
Replies: 7
Views: 3415

Re: Help with shaders

The easy way to allow a program to write files in whatever necessary locations is to choose "Run as administrator" when launching it.

Go to advanced search