Search found 37 matches

by GORE
Fri May 11, 2018 1:22 pm UTC
Forum: Map Releases
Topic: Tremulous Classic community map pack
Replies: 10
Views: 4083

Re: Tremulous Classic community map pack

Those maps brings back memories. Would love to play those again...
by GORE
Sun Jan 28, 2018 9:36 am UTC
Forum: Feedback
Topic: Humans are way OP
Replies: 2
Views: 1705

Re: Humans are way OP

First rule: Never morph into Tyrant. Even developers know that because the unit is broken and has been many years and they seem to not know how to fix it. If you think your Alien team having control of the game and wants to end the game, think again. Humans start camping and builds mass turrets on t...
by GORE
Tue Oct 24, 2017 12:46 pm UTC
Forum: Troubleshooting
Topic: Lets discuss Tyrant
Replies: 2
Views: 1093

Re: Lets discuss Tyrant

Oh I completely forgot about that thread (well it's been two years since it was active). I thought it was good to mention this unit again since the development seems to have a good pace now. :) kharnov pointing out good points already so I have nothing to add atm. I agree that it is silly to have to...
by GORE
Tue Oct 24, 2017 8:25 am UTC
Forum: Troubleshooting
Topic: Lets discuss Tyrant
Replies: 2
Views: 1093

Lets discuss Tyrant

In what situation is Tyrant best suited? With that huge hitbox I can't see why I should pick that class ever. Attack speed is slow, he cant jump, cant flee...
by GORE
Mon Oct 23, 2017 10:08 am UTC
Forum: Ideas & Suggestions
Topic: Quick ideas and small suggestions
Replies: 22
Views: 8320

Re: Quick ideas and small suggestions

Thanks for your inputs. An idea is to make smg preventing the egg to spawn units. The egg just pops and unable to spawn couple of secs.

Another thing, make adv marauder immune against rc electric. Btw rc electric goes through walls.
by GORE
Sun Oct 22, 2017 8:12 am UTC
Forum: Ideas & Suggestions
Topic: Quick ideas and small suggestions
Replies: 22
Views: 8320

Re: Quick ideas and small suggestions

Why can SMG kill egg but dretch cannot kill teleport?
by GORE
Sun Oct 22, 2017 8:02 am UTC
Forum: Ideas & Suggestions
Topic: Award for killing spawns
Replies: 17
Views: 3834

Re: Award for killing spawns

I noticed another guy mentioned the same thing over a year ago here , but nothing has changed. I mean its huge to even kill a turret in the swarm of bullets, you desperately go all in for that. What's the point to even try penetrate the base when you get no points for it and end up being a dretch? ...
by GORE
Sun Apr 16, 2017 4:09 pm UTC
Forum: General Discussion
Topic: Please don't die
Replies: 33
Views: 16154

Re: Please don't die

Devs are mostly focusing on how to polish the 1337 code to the limit instead of gameplay changes so dont expect much difference in gameplay after another release...
by GORE
Sat Mar 11, 2017 8:26 am UTC
Forum: Map Releases
Topic: Hangar 28
Replies: 3
Views: 1725

Re: Hangar 28

Finally a dark map, kudos.
by GORE
Mon Jan 23, 2017 1:58 pm UTC
Forum: General Discussion
Topic: Please don't die
Replies: 33
Views: 16154

Re: Please don't die

Obviously admins are ignoring this thread. Just look on other threads which aren't about the update you see they answer within hours... :thumbdown:

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