Search found 92 matches
- Fri Sep 25, 2015 9:06 pm UTC
- Forum: Ideas & Suggestions
- Topic: Award for killing spawns
- Replies: 13
- Views: 27915
Re: Award for killing spawns
I didn't say the changes were impossible or hard to roll out. Gameplay revisions take time and often take multiple tries over a long period of time to get set straight with a lot of playtesting to get set straight. In fact, without professional game designers it's hard to see any of the changes sug...
- Fri Sep 25, 2015 6:15 pm UTC
- Forum: Troubleshooting
- Topic: Can not open alpha 0.43 at all.
- Replies: 31
- Views: 33286
Re: Can not open alpha 0.43 at all.
so yes i suppose i do have dual graphic cards. when i bought it, the store said they were cross fire so they worked together. I dont really know anything about graphic cards, so if you want me to see if i can run the game on one or the other, you'll need to tell me if it can be done and how. I've n...
- Fri Sep 25, 2015 3:26 pm UTC
- Forum: Ideas & Suggestions
- Topic: Award for killing spawns
- Replies: 13
- Views: 27915
Re: Award for killing spawns
Even given all of that, deciding on a change is very hard for a game like this because any single change can have a huge effect on the balance of the game. Of course, if you have no revision control or backups. Unvanquished has both. You also need to give credit to the developers because they have ...
- Fri Sep 25, 2015 2:11 pm UTC
- Forum: Ideas & Suggestions
- Topic: Award for killing spawns
- Replies: 13
- Views: 27915
Re: Award for killing spawns
the reason why people camp is simple and true, and is ignored and denied. +1 Focus on why people camp and find a solution, we don't want fancy graphics and models at the moment. Don't waste time on that when gameplay is broken! That's a very strong statement. You might want to tone it down a little...
- Wed Sep 23, 2015 5:32 pm UTC
- Forum: Troubleshooting
- Topic: Can not open alpha 0.43 at all.
- Replies: 31
- Views: 33286
Re: Can not open alpha 0.43 at all.
Quick inquiry. If he used a virtual computer and installed the game there and it worked, would it be easier then to deduct as to what is giving him the problem? This just in a new modern art exhibit has just opened by "zest" highlighting the duality between human and nature/life. View snea...
- Mon Sep 21, 2015 10:25 pm UTC
- Forum: Ideas & Suggestions
- Topic: Wallrunning
- Replies: 10
- Views: 16235
Re: Wallrunning
As much as I hate it when you press "c" and walk forward and have no idea what's happening for the next 2 minutes, I feel like removing this mechanic would send the game backwards; having to remove existing features like building on walls. I do agree with you that it seems a little oudated...
- Thu Sep 17, 2015 5:58 am UTC
- Forum: Ideas & Suggestions
- Topic: Improve display of mining prediction and armor values
- Replies: 16
- Views: 17184
Re: Usability
I like it
- Wed Sep 16, 2015 8:20 pm UTC
- Forum: Feedback
- Topic: Resolution issues
- Replies: 1
- Views: 4573
Resolution issues
I like to keep the game open in windowed form, with a down-scaled resolution so I can look at other windows while in-game. However, I found that most UI stays the same size at any resolution. I made a quick video to display visually how bad it can be in the most extreme case. (You can skip through i...
- Wed Sep 16, 2015 6:35 pm UTC
- Forum: Feedback
- Topic: From an old Tremulous player
- Replies: 8
- Views: 26377
Re: From an old Tremulous player
The one thing which is hard to get used to though is the 90 minute games. So far I've had two games lasting 90 minutes and while they were on a server that was so far away that lag amongst made it unplayable when the turrets were firing it was fun. Greetings FisherP! Nice to see you again. I do rem...
- Wed Sep 16, 2015 6:24 pm UTC
- Forum: Ideas & Suggestions
- Topic: Improve display of mining prediction and armor values
- Replies: 16
- Views: 17184
Re: Usability
BTW look at the timer and the tutorial on your screenshot. They're unreadable. IMO every text should have either a background or an outline. I've always thought this. Tutorial is quite annoying and most times I cant even tell if its on or not because the text isn't outlined or anything. +1 :thumbup: